package  
{
	import org.flixel.*;
	
	/**
	 * ...
	 * @author Lachlan McInnes
	 */
	public class ImageFiles 
	{
		[Embed(source = "../data/gfx/Armor Logo.png")] public static var armorLogo:Class;
		[Embed(source = "../data/gfx/Armor Logo Highlight.png")] public static var armorLogoHighlight:Class;
		[Embed(source = "../data/gfx/battery.png")] public static var battery:Class;
		[Embed(source = "../data/gfx/ConveyorBeltCenter.png")] public static var beltCenter:Class;
		[Embed(source = "../data/gfx/ConveyorBeltLeft.png")] public static var beltLeft:Class;
		[Embed(source = "../data/gfx/ConveyorBeltRight.png")] public static var beltRight:Class;
		[Embed(source = "../data/gfx/buttonGrey.png")] public static var button:Class;
		[Embed(source = "../data/gfx/buttonLit.png")] public static var buttonHighlight:Class;
		[Embed(source = "../data/gfx/City Background.png")] public static var cityBackground:Class;
		[Embed(source = "../data/gfx/City Lights.png")] public static var cityLights:Class;
		[Embed(source = "../data/gfx/City Skyline.png")] public static var citySkyline:Class;
		[Embed(source = "../data/gfx/City Cloud Low.png")] public static var cityCloudLow:Class;
		[Embed(source = "../data/gfx/City Cloud Mid.png")] public static var cityCloudMid:Class;
		[Embed(source = "../data/gfx/City Cloud High.png")] public static var cityCloudHigh:Class;
		[Embed(source = "../data/gfx/pocketWatch.png")] public static var clock:Class;
		[Embed(source = "../data/gfx/ClockFace.png")] public static var clockFace:Class;
		[Embed(source = "../data/gfx/ClockHand.png")] public static var clockHand:Class;
		[Embed(source = "../data/gfx/Gold Coin LS.png")] public static var coinGold:Class;
		[Embed(source = "../data/gfx/Silver Coin LS.png")] public static var coinSilver:Class;
		[Embed(source = "../data/gfx/Bronze Coin LS.png")] public static var coinBronze:Class;
		[Embed(source = "../data/gfx/Gold Coin.png")] public static var coinGoldBig:Class;
		[Embed(source = "../data/gfx/Silver Coin.png")] public static var coinSilverBig:Class;
		[Embed(source = "../data/gfx/Bronze Coin.png")] public static var coinBronzeBig:Class;
		[Embed(source = "../data/gfx/MPlatform.png")] public static var elevator:Class;
		[Embed(source = "../data/gfx/Best Ending.png")]public static var endingBest:Class;
		[Embed(source = "../data/gfx/Good Ending.png")]public static var endingGood:Class;
		[Embed(source = "../data/gfx/Bad Ending.png")]public static var endingBad:Class;
		[Embed(source = "../data/gfx/Fair Background.png")] public static var fairBackground:Class;
		[Embed(source = "../data/gfx/Fair Cloud High.png")] public static var fairCloudHigh:Class;
		[Embed(source = "../data/gfx/Fair Cloud Mid.png")] public static var fairCloudMid:Class;
		[Embed(source = "../data/gfx/Fair Cloud Low.png")] public static var fairCloudLow:Class;
		[Embed(source = "../data/gfx/Fair Lights.png")] public static var fairLights:Class;
		[Embed(source = "../data/gfx/Fair Skyline.png")] public static var fairSkyline:Class;
		[Embed(source = "../data/gfx/gunarm.png")] public static var gunArm:Class;
		[Embed(source = "../data/gfx/Level 0 Bulb.png")] public static var level0Bulb:Class;
		[Embed(source = "../data/gfx/Level 1 Bulb.png")] public static var level1Bulb:Class;
		[Embed(source = "../data/gfx/Level 2 Bulb.png")] public static var level2Bulb:Class;
		[Embed(source = "../data/gfx/Level 3 Bulb.png")] public static var level3Bulb:Class;
		[Embed(source = "../data/gfx/level-00.png")] public static var level00:Class;
		[Embed(source = "../data/gfx/level-01.png")] public static var level01:Class;
		[Embed(source = "../data/gfx/level-02.png")] public static var level02:Class;
		[Embed(source = "../data/gfx/level-03.png")] public static var level03:Class;
		[Embed(source = "../data/gfx/level-04.png")] public static var level04:Class;
		[Embed(source = "../data/gfx/LevelLock.png")] public static var levelLock:Class;
		[Embed(source = "../data/gfx/Level Select Sign.png")] public static var levelSelectSign:Class;
		[Embed(source = "../data/gfx/Level Highlight.png")] public static var levelHighlight:Class;
		[Embed(source = "../data/gfx/lightbulb.png")] public static var lightbulb:Class;
		[Embed(source = "../data/gfx/lightbulbBig.png")] public static var lightbulbBig:Class;
		[Embed(source = "../data/gfx/Light Glow 1.png")] public static var lightGlow1:Class;
		[Embed(source = "../data/gfx/Light Glow 2.png")] public static var lightGlow2:Class;
		[Embed(source = "../data/gfx/Light Glow 3.png")] public static var lightGlow3:Class;
		[Embed(source = "../data/gfx/lightning bolt.png")] public static var lightningBolt:Class;
		[Embed(source = "../data/gfx/Menu Background.png")] public static var menuBackground:Class;
		[Embed(source = "../data/gfx/Menu Background Light.png")] public static var menuBackgroundLight:Class;
		[Embed(source = "../data/gfx/Menu Button.png")] public static var menuLeftButton:Class;
		[Embed(source = "../data/gfx/Menu Sign.png")] public static var menuMainSign:Class;
		[Embed(source = "../data/gfx/Sign Lights Off.png")] public static var menuLightsOff:Class;
		[Embed(source = "../data/gfx/Sign Lights On.png")] public static var menuLightsOn:Class;
		[Embed(source = "../data/gfx/moon.png")] public static var moon:Class;
		[Embed(source = "../data/gfx/No Sound Button.png")] public static var noSoundButton:Class;
		[Embed(source = "../data/gfx/Nuts And Volts.png")] public static var nutsAndVolts:Class;
		[Embed(source = "../data/gfx/omnistrainLogo.png")] public static var omnistrainLogoImage:Class;
		[Embed(source = "../data/gfx/Pause Button.png")] public static var pauseButton:Class;
		[Embed(source = "../data/gfx/tesla.png")] public static var playerTorso:Class;
		//[Embed(source = "../data/gfx/Rain.png")] public static var rain:Class;
		//[Embed(source = "../data/gfx/Rain Left.png")] public static var rainLeft:Class;
		//[Embed(source = "../data/gfx/Rain Right.png")] public static var rainRight:Class;
		[Embed(source = "../data/gfx/Sound Button.png")] public static var soundButton:Class;
		[Embed(source = "../data/gfx/Warehouse Background.png")] public static var warehouseBackground:Class;
		[Embed(source = "../data/gfx/Warehouse Back Crates.png")] public static var warehouseBackCrates:Class;
		[Embed(source = "../data/gfx/Warehouse Front Crates.png")] public static var warehouseFrontCrates:Class;
		[Embed(source = "../data/gfx/Warehouse Window.png")] public static var warehouseWindow:Class;
		[Embed(source = "../data/gfx/Westwood Logo.png")] public static var westwoodLogo:Class;
		[Embed(source = "../data/gfx/Westwood Logo Highlight.png")] public static var westwoodLogoHighlight:Class;
	}

}